[07/45] clk: cs2000-cp: Make sure clk_init_data is fully initialized

Message ID e8d75ce94cde05d165c8a25c93cebd3fd7cf05d5.1787239813.git.geert+renesas@glider.be (mailing list archive)
State New
Headers
Series clk: Make sure clk_init_data is fully initialized (part two) |

Commit Message

Geert Uytterhoeven Aug. 21, 2026, 8:53 a.m. UTC
The clk_init_data structure contains several mutually-exclusive members
for different methods to specify the possible parents of a clock,
prompting drivers to initialize only the members they need.  However,
not initializing all members may cause subtle issues, which are only
exposed when CONFIG_INIT_STACK_ALL_PATTERN or CONFIG_INIT_STACK_NONE is
enabled.

Make sure all members are fully initialized, to avoid such bugs, and to
prevent future breakage when converting drivers to a different method
for specifying the parents.

Signed-off-by: Geert Uytterhoeven <geert+renesas@glider.be>
---
Boot-tested on Salvator-X(S) and Ebisu-4D.
---
 drivers/clk/clk-cs2000-cp.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
  

Patch

diff --git a/drivers/clk/clk-cs2000-cp.c b/drivers/clk/clk-cs2000-cp.c
index 5a7758f5a1e4a0f1..b28fd4e5615ff7a7 100644
--- a/drivers/clk/clk-cs2000-cp.c
+++ b/drivers/clk/clk-cs2000-cp.c
@@ -461,7 +461,7 @@  static int cs2000_clk_register(struct cs2000_priv *priv)
 {
 	struct device *dev = priv_to_dev(priv);
 	struct device_node *np = dev->of_node;
-	struct clk_init_data init;
+	struct clk_init_data init = {};
 	const char *name = np->name;
 	static const char *parent_names[CLK_MAX];
 	u32 aux_out = 0;